Janus-UAE2 Picasso96 working
Some many hours of debugging more, I managed to get the first Picasso96 / uaegfx screen to work:
Merging the WinUAE Windows render calls to the SDL render calls used in Janus-UAE2 was not so trivial as it seems. Finally I was just missing the call to update the display after drawing, so I saw a blank window for a long time. Luckily while debugging this, I cleaned up a lot of the code and fixed a bug or two. So after finally finding the right place to update the window contents, everything was working at once.
Bad weather outside is sometimes good for coding :-).
Merging the WinUAE Windows render calls to the SDL render calls used in Janus-UAE2 was not so trivial as it seems. Finally I was just missing the call to update the display after drawing, so I saw a blank window for a long time. Luckily while debugging this, I cleaned up a lot of the code and fixed a bug or two. So after finally finding the right place to update the window contents, everything was working at once.
Bad weather outside is sometimes good for coding :-).
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